Name: Accelerate Healing

Skills: Control

Description: A Jedi who uses this power successfully may make two natural healing rolls for the current day (12 hours apart) regardless of the severity of the injury. The Jedi gets a +2 modifier to both Strength rolls to heal. Accelerate healing may only be attempted once per day.


Easy Wounded Characters
Moderate Incapacitated Characters
Difficult Mortally Wounded Characters

Alignment: Neutral

Pre-Requisites: None

Community content is available under CC-BY-SA unless otherwise noted.