Name: Inspire

Skills: Alter

Description: With successful use of this power, a Jedi can instill great confidence in one or more of his allies. This inspiration is reflected in a +1D bonus to all ability and skill rolls made by an affected ally, and last as long as the user desires to keep it up. The number of allies who gain the bonus is determined by the success level of the initiating Alter roll:

Alter > Difficulty # of Targets
0-5 1-10
6-10 11-100
11-15 101-1000
16+ 1001-10000

This power can be kept up.

Difficulty: Very Difficult, modified by proximity

Alignment: Neutral

Pre-Requisites: Affect Mind and Battle Meditation

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